Yoshi Island No Screaming Baby Edition

http://tvtropes.org/pmwiki/pmwiki.php/Funny/SuperLPHeroes

The 'Baby Mario, get back here!' Moment in Part 5 of Yoshi's Island as Yoshi is being pelted with eggs and baby Mario floats below the bottom of the screen.; The voice Dyne gives to Kamek during the Yoshi's Island ending.; CaptainTurbo deciding that Baby Mario isn't worth the trouble and leaves him for the Toadies to deal with to close off Yoshi's Island.

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Apr 17, 2010  Controlling Yoshi is very similar to how he plays in Yoshi's Island. The difference is when Yoshi gets hit, he doesn't lose a screaming toddler. Instead, he loses some health which can be restored by eating some fruit or an unsuspecting enemy. When a Yoshi fails, depletes his health to zero, or falls into a pit, Baby Bowser's minions grab Yoshi. List of Mario Kart 8 Deluxe staff. From the Super Mario Wiki. Jump to:navigation. Yoshi's Island (Yoshi's Island: Super Mario Advance 3). Yoshi's Island DS. Yoshi's New Island. Indicates content available in version 1.6.0 of Mario Kart 8 Deluxe. Indicates exclusivity to Mario Kart 8. Indicates exclusivity to Mario Kart 8.

  • In Donkey Kong Country 2 Djmo12 unleashes a hilarious series of 'No!'s when stuck with a Krusha inside of Castle Crush.
  • Brightwolfz's rant about the 'frozen hot dogs' in Super Mario Bros. 2.
  • Sinisterkun's wife tends to be a bit of a Troll towards him during recording sessions and their interactions are hilarious.
  • Dyne and Gold getting the exact same time in Ghost Valley 2 of Super Mario Kart.
  • According to Dyne, The Lion King was a terrible race but made for a hilarious video, especially this exchange:
    Gold: 'See? Something good came out of this for you.'
    CaptainTurbo: 'Not really because I'm going to have nightmares about this game!'
  • CaptainTurbo's reaction to finding out beating Burt the Bashful requires pulling his pants down in Yoshi's Island.
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    • The 'Baby Mario, get back here!' moment in Part 5 of Yoshi's Island as Yoshi is being pelted with eggs and baby Mario floats below the bottom of the screen.
    • The voice Dyne gives to Kamek during the Yoshi's Island ending.
    • CaptainTurbo deciding that Baby Mario isn't worth the trouble and leaves him for the Toadies to deal with to close off Yoshi's Island.
  • Sonic does a few very physics-defying movements on Dyne's screen in Casino Night Zone of Sonic 2.
    • Sinisterkun also has many a Karmic Death over the course of the whole race.
    • Gold declares that he doesn't suffer from the LP curse. He's immediately reminded of the Yoshi's Island race.
    • The unintentional homage to Michael Jackson during Part 3 of Sonic 2 and CaptainTurbo's near-failure to not burst out laughing.
  • Super Metroid has several:
    • Lady Lexis joined the race going in completely blind. She has very real and very genuine reactions to seeing everything in that game for the first time. First and foremost is her reaction to Ridley in the space station.
      • Even funnier: She was not the first to get a game over. Goldglee was.
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    • The sudden Gollum impressions in Part 2.
    • The discussion on singers that use 'Baby' a lot at the end of that same part.
    • When Gold declares Kraid to be his That One Boss, both Sinisterkun and Dyne ask, 'Kraid?' in total disbelief at the same time.
    • Sinisterkun's wife trolls him yet again in Part 3 and, this time, practically everyone joins in to rib him.
    • Dyne, Sinisterkun and Raziel's comments leading up in Lady Lexis's Surrounded by Idiots statement, followed by Gold taking it too literally.
  • Lady Lexis has some very colorful commentary for Sinisterkun and his choice of Adventure Island II before the end of even the first video.
    • 'Oh no! I got a 1-up!'
    • Turbo is not happy to be starting the game again in Part 3.
    • By the middle of Part 3 Turbo and Lexy are plotting how to kill Sinisterkun and make it look like an accident. He's more afraid that they're giving his wife ideas.
  • Green Thorne is trying to inhale a laser enemy through a wall in Kirby's Adventure and saying how he can't do it while, at the same time, Dyne is showing how it's done on a later level on his screen.
  • Gold mistaking a cache of power scrolls for dynamite in Part 2 of Mystical Ninja.
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    • Turbo says, 'When in doubt: Die.' Dyne immediately dies.
    • A line from background noise shouts, 'It is imposibleeeeeeeeee!' and Dyne's reaction is to shout, 'What am I fighting forrrrrrrrr?!'
      • Even funnier is hearing Sinisterkun's brief scream in reaction to being startled by it.
  • Any time breaks Dyne out the Captain N Simon Belmont voice.
  • Green Thorne's constant Big 'NO!' moments lead to him being compared to Mr. Bill in Castlevania III.
    • A fireball knocking Dyne onto a platform and saving him from falling into a pit twice at the end of Part 1.
    • 'What a horrible night to have a curse!' 'No, don't go there!' 'I liked Castlevania II!' 'Well you would!'
    • 'How many hearts does it take-' 'To screw in a light bulb?'
    • Turbo reaches stage 8 and mentions it as the throwback to Castlevania. Dyne starts humming Vampire Killer but breaks into a scream upon jumping to his death.
    • The deadpan reaction to Gold's asking which boss the mummies are in stage 4 followed by the Comically Serious explanation of the Egyptian mummification process.
  • Raziel99 and Dyne having a quote-off of Star Fox 64 lines during Banjo-Tooie. Made unusual in the fact neither one are actually racing.
    • The 'Kefka, have a Snickers,' moment.
    • 'Oh my God, Green has turned into a velociraptor!'
  • Sinisterkun's reaction to losing Leonardo to seaweed in the dam level of Ninja Turtles.
    • Turbo and Sinisterkun have a heated argument over which TMNT cartoon series was better.
    • Poor Sinisterkun is once again the Butt-Monkey of the game as he constantly gets knocked into the water in Area 3 along with forgetting to save state twice, not knowing until loading state.
  • Sinisterkun gets a bit frustrated during Super Castlevania IV and the group immediately thinks he's got rabies.
    • The discussion of 'Anti-gender shampoo.'
    • A real-life friend of Lady Lexis and Sinisterkun chimes in on Dyne's stream chat of Castlevania IV and is half-supportive, half-trollish depending on the situation.
    • This exchange:
      Dyne: *Explains to Lexi how to get through 4-2.*
      Lexi: 'You are really, really helping me for some reason.'
      Dyne: 'I want you to beat Gold.'note
  • Peach as a Dragon Ball Z character during Mario Kart: Super Circuit.No, really!
  • The 'Shake! Shake!' replacement Running Gag in Mischief Makers.
    • Dyne going into Large Ham mode after dealing with the 100/200/400m dash events during the athletic festival.
    • Gold accidentally calling the 400m race in 3-10 the '400 millimeter' race.
  • The 'Australio Schwarzenegger' moment at the start of Power Blade.
    • Turbo's death and the subsequent reaction 20 seconds into the race.
    • Lexi changing up the lyrics to 'Some Day My Prince Will Come' from Snow White and the Seven Dwarfs followed by Dyne starting to sing 'Once Upon a Dream' from Sleeping Beauty.
    • Turbo saying, 'I thought Dyne was going to run away with this one,' seconds before he announces victory after pretending to be further back than he actually was.
  • Sinisterkun talks about an 'Omochau Edition' of Sonic 1 and 2. Gold thinks he said, 'OB-GYN Edition.'
    • Followed up by the 'Obi-Quigon Jin Edition,' prompting the comment of, 'So he's a jedi that delivers babies?'
  • Sinisterkun stated that the first 30 seconds of Pitfall II would make or break the person's game. He's the first one to take a hit during the race. But he still manages to come back and take 2nd.
    • Dyne takes a wrong turn, but his pain is alleviated by getting a gold bar.
    • 'Rise faster, Harry!' (Beat) 'That sounded very wrong.'
    • Dyne is rather happy when he gets his 8th race win in it and Lampshades it as a 'Show of emotion that's once in a blue moon.' Sinisterkun's reaction is also a good one.
    • The fact that Turbo nearly took 2nd while suffering from massive lag. Only technical difficulties from his controller forced him to drop out. The rant that Sinisterkun goes into about Turbo 'stealing' the game on a technicality leaves Dyne laughing uncontrollably.
    • The entire race is the funniest one to date.
  • On the non-race side of things, there's World 6 of Let's Play Super Mario Bros. 3 where Lexi is absolutely merciless in how she reviews Gold's performance.
    • Part 1 of Super Mario World has some hilarious Troll moments with Dyne ribbing Paris over his own SMW LP and how the group jokes about unsubscribing from Gold's channel after he mentions he'd gotten his 100th subscriber.
  • Kirby's Dream Land 2
    • The pointing out that Lady Lexis tends to not be able to participate in her own races. First Kirby's Adventure and now this.
    • Dyne going all falsetto during singing the Trogdor theme.
    • Subverting the 'Die, X, you don't belong in this world!' Running Gag because Castlevania doesn't have that particular monster.
    • Dyne's panicking at the start of Part 2 with an angry Sparky on his tail right after unpausing.
    • 'Coooooooooooooo!' 'So you've become an owl now?'
  • F-Zero
    • Upon starting the 'Silence' course. Everyone in the group and even the background music go quiet. Though it only lasts about 5 seconds due to Corpsing, that only makes it funnier.
  • Magic Sword
    • Gold's, 'You caught up to me?!' when Mike overtakes him at the end.
  • Final Fantasy IV
    • Overall, there's a ton of Lampshading about events or mechanics in the game that make no sense or when the characters are carrying the Idiot Ball.
    • Asking Rosa why she enters Cecil's room in the middle of the night for any reason other than sex.
    • Turbo making a snoring sound while Gold reads the prologue's slowly scrolling text.
    • The With Lyrics moment of Edward's song for Anna being just a burp.
    • The group impressions of Sinisterkun and his expected ambient noise.
    • Michael's, 'Do you even Final Fantasy?!' at Gold.note
    • The idea that Dark Knight Cecil and Rosa's child would be Shovel Knight.
    • The group's complete deadpan 'concern' for losing Edward.
    • 'Edward, for the love of God, learn something other than 'NO!' You sound like the people in the Mag races!'
    • Michael loses it on Dyne's That Came Out Wrong statement of, 'Don't touch the chocobo more than one time, Cecil.' And it only Crosses the Line Twice a bit later on when they interview the chocobo to show them on the doll where Cecil touched it.
    • Dyne doing an a capella version of The Battle of the Four Fiends theme and suddenly breaking off with, 'You can stop me at any time, guys.'
    • Gold declares he'll ignore any negativity from being the race's Butt-Monkey, and Turbo reiterating he'll keep doing it.
    • The Camp Gay reading of Milon's, 'Oh, my body!' line.
    • The casual discussion of shattering the petrified Palom and Porom, or placing them in a gallery.
    • The unusual sound Michael makes when finishing his 'Snnnaaaaakkke!' quote.
    • The William Shatner-style reading of Cecil's, 'If I could just use my sword...' line.
    • The blooper at the end of part 3.
    • When voicing Golbez and noticing something about his battle sprite, 'No one can ever defeat me as I stand here inviting you to pull my finger.'
    • Dyne's impression of the squeaky-voiced teen.
    • 'Well, there's a command if I've ever seen one: 'Hold gas.'
  • Castlevania: Circle of the Moon
    • This exchange:
      Dyne: More succubi.
      Dyne: It's what Cecilnote does to Rosa when she runs out of MP in Final Fantasy IV: Elixirnote .
      Mark: (Beat) What's the game rated?!
    • He's not wrong:
      Mark: You say that like he's an old friend.
    • There's no harm in asking for help:
      Sinisterkun:Uh oh! Have a problem! Have a problem! Where's that switch?
      Dyne: Step one is admitting you have a problem, Paris. You're okay.
    • Taking the ball and running with it:
      Dyne: (Burps) Oh man, I can still smell my dinner on my breath.
      Dyne: Nah, if I was telling you too much, I'd be describing the type of wet dream I had last night.
      Gold: This has been 'Failed Dream Explanations with the SuperLPHeroes.'

Index

  • Genre: action
  • Players: 1
  • Publisher: Nintendo
  • Developer: Nintendo
Yoshi Island No Screaming Baby Edition

Mario, Mario - where fore art thou, Mario? With the Ultra 64 only a few months away, the era of the Super NES is almost over and we've still only seen one 16-bit Mario game. I tell ya, it really makes my blood boil. That's why it's so cool to see Yoshii's Island: Super Mario World 2 make it out before the Super NES fades away. The game may not actually have Mario in it, but you can feel his touch in every aspect of the gameplay.

The graphics are very reminiscent of Super Mario World - resembling it perhaps too closely. SMW was the first game ever for the Super NES, and 16-bit graphics (especially Nintendo's) have come a long way since then. Fortunately, the gameplay is solid throughout. As Yoshi, Mario's dino-buddy from SMW, it's your job to return a lost baby to its home. The quirky, cutesy puzzle-laden action that earned Mario the big bucks is present in every inch of every stage, with new enemies and play mechanics thrown in to spice up the mix.

Still, Yoshi's Island could've been done better. It doesn't really need rendered graphics, just more time put into a project that Nintendo clearly didn't have faith in (they almost didn't bring it to our shores). Hopefully Nintendo is gonna concentrate on these types of games more in the future. They may not appeal to the 'blood 'n' gore' audience that the company has worked so hard to win over, but there's always a place in gamers' hearts for a fun, well-made game. And Nintendo - please don't skimp on the Ultra 64 Mario. We've been patent for way too long.

Overall rating: 8