Yoshi's Island Yoshi

  1. Yoshi's Island Yoshi Sprite Sheet
YoshiSprite

When Yoshi flies back to Mario, hit the transformation again, but this time, immediately head down until you hit the ground. Head right until you pick up some more RED COINS and another FLOWER PETAL. Yoshi's Island next appeared in Super Mario World 2: Yoshi's Island, when Baby Mario fell down to the island after the Stork carrying the Mario brothers was attacked by Kamek. Yoshi found lost Baby Mario, and the Yoshis decided to team up and rescue Baby Luigi who got kidnapped by Kamek and send the Stork on its way to the babies' parents. Yoshi's Island was worth the wait and proves that Nintendo is still able to turn out an exceptional game, not just a lukewarm 'product.' Yoshi is a work of art. Super Mario Prequel. Yoshi's Island takes place before the other Mario games, returning to the days when the mustachioed hero was a helpless infant.

  • Genre: action
  • Players: 1
  • Publisher: Nintendo
  • Developer: Nintendo

Mario, Mario - where fore art thou, Mario? With the Ultra 64 only a few months away, the era of the Super NES is almost over and we've still only seen one 16-bit Mario game. I tell ya, it really makes my blood boil. That's why it's so cool to see Yoshii's Island: Super Mario World 2 make it out before the Super NES fades away. The game may not actually have Mario in it, but you can feel his touch in every aspect of the gameplay.

The graphics are very reminiscent of Super Mario World - resembling it perhaps too closely. SMW was the first game ever for the Super NES, and 16-bit graphics (especially Nintendo's) have come a long way since then. Fortunately, the gameplay is solid throughout. As Yoshi, Mario's dino-buddy from SMW, it's your job to return a lost baby to its home. The quirky, cutesy puzzle-laden action that earned Mario the big bucks is present in every inch of every stage, with new enemies and play mechanics thrown in to spice up the mix.

Yoshi's Island Yoshi Sprite Sheet

Yoshi

Still, Yoshi's Island could've been done better. It doesn't really need rendered graphics, just more time put into a project that Nintendo clearly didn't have faith in (they almost didn't bring it to our shores). Hopefully Nintendo is gonna concentrate on these types of games more in the future. They may not appeal to the 'blood 'n' gore' audience that the company has worked so hard to win over, but there's always a place in gamers' hearts for a fun, well-made game. And Nintendo - please don't skimp on the Ultra 64 Mario. We've been patent for way too long.

Overall rating: 8